Steelbound is isometric co-op action-adventure game view, made for two players with the option to play online or local. Being 9 programmers we had the need to organize ourselves which led to me being the one in charge of AI. As for my work in the AI, I started the development of the AI by… Seguir leyendo Steelbound
Against The Clock
This is a Android casual game in which you have to stop the clock as close as possible to 0 seconds without reaching 0 seconds. Most of the mobile games are made using the game engine Unity. In our case we decided to use Unreal Engine and see if it is up to task of… Seguir leyendo Against The Clock
Astral Mirror
Astral Mirror is a first person platformer game where the player can dash double jump and launch their way across a huge city. The game was made in Unreal Engine during a game jam event in just 48 hours. Astral Mirror is a game which I made with another 3 people during the ninth edition… Seguir leyendo Astral Mirror
Fate Warriors
Fate Warriors is a beat 'em up, third person game, created using its own custom engine with c++ and openGL. The game was designed especifically to run on ultra low-spec computers. Fate Warriors is the great Multimedia Engineering project. It is the first Game in which similar time has been devoted to large productions, this… Seguir leyendo Fate Warriors
PL-Man Survival Amstrad Edition
This is an 2D arcade game made with z80 assembly for an Amstrad CPC. During the months of September and October of 2017, we mad a game for limited resources machine. The Amstrad CPC 464 with only 64 Kbytes of RAM. The made is made completely in assembly and is functional in the target machine.… Seguir leyendo PL-Man Survival Amstrad Edition
PL-Man AA
Pl-Man AA is an 2D arcade game in which there 40 levels with enemies, puzzles and bosses. The game made with GameMaker in 3 months. Pl-Man AA is a 2D video game in which the player controls a nice @ who must make its way through various levels overcoming all kinds of obstacles and enemies.… Seguir leyendo PL-Man AA